Dog walk planner · Interactive hooks
PawPath
Biscuit, one tap from a perfect walk.
- Pain
- Walk trackers look boring. Demo ads get skipped.
- Creatives
- 3 hooks · 20 s · 9:16
- Channels
- Meta (Reels, Stories, Feed), Google App Campaigns
- We measure
- Hold rate · CTR · CPI · ROAS
The client
Dog-walk planner for families who share the leash.
Picks a walk for the dog’s mood and energy, builds a route through the park and keeps one walk journal for the whole family. Audience: dog owners aged 25–45, families who take turns.
The pain
Walk trackers look boring. Demo ads get skipped.
For the business. A walk tracker is a map and some steps. People don’t see why they need another app, and screen-demo ads are scrolled past in a second.
For the user. Walks get repetitive, the dog is bored, and nobody at home knows who walked Biscuit and when.
The solution
Turn the ad into a mini-game. The viewer makes a choice in their head together with the video and stays to see the answer.
“Great pick”, the route being built, a park map where paw prints draw the walk past points of interest, the family journal with a streak, the end card.
What we measure
- Hold rate
- CTR
- CPI
- ROAS
Concept case built to show the method. These are the metrics every hook is judged on; live numbers appear here once a client test runs.
Second by second

0:01 Hook: the viewer picks

0:05 Great pick, route builds

0:08 Paw-print route

0:13 Family walk journal

0:18 End card
How we built it
- Dog clips in Veo 3.1, keyframes in Nano Banana
- Wheel, swipe, map, paws and journal built in code
- Voice with word-by-word captions
- Wheel ticks and UI sounds synced to the motion
- Three mechanics, one shared body
What you receive
- 3 interactive hooks
- 20 seconds, 1080×1920
- Voice, captions, music and sound
- Mechanic reusable for seasonal campaigns
- Written test plan